The OpenSceneGraph Project Website
- Details
- Category: OpenSceneGraph
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
OpenSceneGraph Beginners Guide Published
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- Category: Books
Packt Publishing have published a new OpenSceneGraph beginners book: OpenSceneGraph 3.0 Beginner's Guide, written by Wang Rui and Qian Xuelei. The official website of this book is: https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book.
OpenSceneGraph Cookbook Published
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- Category: Books
Packt Publishing have published a new OpenSceneGraph book: OpenSceneGraph 3.0 Cookbook, written by Wang Rui and Qian Xuelei. Exactly 100 recipes are introduced in this book totally 9 chapters.
OpenSceneGraph-3.0.1 released
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- Category: Stable Releases
OpenSceneGraph-3.0.1 is a maintenance release addressing bugs reported since the 3.0.0 release and retain binary compatibility. To download the source or binaries see the download page.
New svn repository URL
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- Category: Community News

Hi osg-ers
Due to the changes done in order to set the new Joomla site as the main OpenSceneGraph web, we have had to change the URL of the svn server. OpenScenenGraph sources are now at http://svn.openscenegraph.org/osg/.
OSGExp 1.1.0 released
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- Category: Community News
Hello fellow 3ds Max users,
OSGExp 1.1.0 has just been released. You can download the installer or source code from the downloads page (http://goo.gl/Q7KKD).
This version supports the latest 3ds Max 2014 release. Please note, Autodesk has discontinued 3ds Max for 32-bit platforms starting with 2014. This means the 32-bit installer will only work with 3ds Max 2013 and below.
osgEarth 2.4 released
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- Category: Community News
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I am happy to announce that osgEarth 2.4 has arrived! osgEarth is a terrain engine SDK built on top of OpenSceneGraph. You can read the 2.4 Release Notes here: http://goo.gl/JVpQN