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Public Types |
typedef std::map< BufferComponent,
Attachment > | BufferAttachmentMap |
| enum | TransformOrder { PRE_MULTIPLY,
POST_MULTIPLY
} |
| enum | ProjectionResizePolicy { FIXED,
HORIZONTAL,
VERTICAL
} |
| enum | RenderOrder { PRE_RENDER,
NESTED_RENDER,
POST_RENDER
} |
| enum | RenderTargetImplementation {
FRAME_BUFFER_OBJECT,
PIXEL_BUFFER_RTT,
PIXEL_BUFFER,
FRAME_BUFFER,
SEPERATE_WINDOW
} |
| enum | BufferComponent {
DEPTH_BUFFER,
STENCIL_BUFFER,
COLOR_BUFFER,
COLOR_BUFFER0 = COLOR_BUFFER,
COLOR_BUFFER1 = COLOR_BUFFER+1,
COLOR_BUFFER2 = COLOR_BUFFER+2,
COLOR_BUFFER3 = COLOR_BUFFER+3,
COLOR_BUFFER4 = COLOR_BUFFER+4,
COLOR_BUFFER5 = COLOR_BUFFER+5,
COLOR_BUFFER6 = COLOR_BUFFER+6,
COLOR_BUFFER7 = COLOR_BUFFER+7
} |
Public Member Functions |
| | Camera () |
| | Camera (const Camera &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy.
|
| | META_Node (osg, Camera) |
| void | setView (View *view) |
| | Set the View that this Camera is part of.
|
| View * | getView () |
| | Get the View that this Camera is part of.
|
| const View * | getView () const |
| | Get the const View that this Camera is part of.
|
| void | setStats (osg::Stats *stats) |
| | Set the Stats object used for collect various frame related timing and scene graph stats.
|
| osg::Stats * | getStats () |
| | Get the Stats object.
|
| const osg::Stats * | getStats () const |
| | Get the const Stats object.
|
| void | setAllowEventFocus (bool focus) |
| | Set whether this camera allows events to be generated by the associated graphics window to be associated with this camera.
|
| bool | getAllowEventFocus () const |
| | Get whether this camera allows events to be generated by the associated graphics window to be associated with this camera.
|
| void | setDisplaySettings (osg::DisplaySettings *ds) |
| | Set the DsplaySettings object associated with this view.
|
| osg::DisplaySettings * | getDisplaySettings () |
| | Set the DsplaySettings object associated with this view.
|
| const osg::DisplaySettings * | getDisplaySettings () const |
| | Set the DsplaySettings object associated with this view.
|
| void | setClearColor (const Vec4 &color) |
| | Sets the clear color.
|
| const Vec4 & | getClearColor () const |
| | Returns the clear color.
|
| void | setClearMask (GLbitfield mask) |
| | Set the clear mask used in glClear(.
|
| GLbitfield | getClearMask () const |
| | Get the clear mask.
|
| void | setColorMask (osg::ColorMask *colorMask) |
| | Set the color mask of the camera to use specified osg::ColorMask.
|
| void | setColorMask (bool red, bool green, bool blue, bool alpha) |
| | Set the color mask of the camera to specified values.
|
| const ColorMask * | getColorMask () const |
| | Get the const ColorMask.
|
| ColorMask * | getColorMask () |
| | Get the ColorMask.
|
| void | setViewport (osg::Viewport *viewport) |
| | Set the viewport of the camera to use specified osg::Viewport.
|
| void | setViewport (int x, int y, int width, int height) |
| | Set the viewport of the camera to specified dimensions.
|
| const Viewport * | getViewport () const |
| | Get the const viewport.
|
| Viewport * | getViewport () |
| | Get the viewport.
|
| void | setTransformOrder (TransformOrder order) |
| | Set the transformation order for world-to-local and local-to-world transformation.
|
| TransformOrder | getTransformOrder () const |
| | Get the transformation order.
|
| void | setProjectionResizePolicy (ProjectionResizePolicy policy) |
| | Set the policy used to determin if and how the projection matrix should be adjusted on window resizes.
|
| ProjectionResizePolicy | getProjectionResizePolicy () const |
| | Get the policy used to determin if and how the projection matrix should be adjusted on window resizes.
|
| void | setProjectionMatrix (const osg::Matrixf &matrix) |
| | Set the projection matrix.
|
| void | setProjectionMatrix (const osg::Matrixd &matrix) |
| | Set the projection matrix.
|
| void | setProjectionMatrixAsOrtho (double left, double right, double bottom, double top, double zNear, double zFar) |
| | Set to an orthographic projection.
|
| void | setProjectionMatrixAsOrtho2D (double left, double right, double bottom, double top) |
| | Set to a 2D orthographic projection.
|
| void | setProjectionMatrixAsFrustum (double left, double right, double bottom, double top, double zNear, double zFar) |
| | Set to a perspective projection.
|
| void | setProjectionMatrixAsPerspective (double fovy, double aspectRatio, double zNear, double zFar) |
| | Create a symmetrical perspective projection, See OpenGL gluPerspective documentation for further details.
|
| osg::Matrixd & | getProjectionMatrix () |
| | Get the projection matrix.
|
| const osg::Matrixd & | getProjectionMatrix () const |
| | Get the const projection matrix.
|
| bool | getProjectionMatrixAsOrtho (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) |
| | Get the othographic settings of the orthographic projection matrix.
|
| bool | getProjectionMatrixAsFrustum (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) |
| | Get the frustum setting of a perspective projection matrix.
|
| bool | getProjectionMatrixAsPerspective (double &fovy, double &aspectRatio, double &zNear, double &zFar) |
| | Get the frustum setting of a symmetric perspective projection matrix.
|
| void | setViewMatrix (const osg::Matrixf &matrix) |
| | Set the view matrix.
|
| void | setViewMatrix (const osg::Matrixd &matrix) |
| | Set the view matrix.
|
| void | setViewMatrixAsLookAt (const osg::Vec3 &eye, const osg::Vec3 ¢er, const osg::Vec3 &up) |
| | Set to the position and orientation of view matrix, using the same convention as gluLookAt.
|
| osg::Matrixd & | getViewMatrix () |
| | Get the view matrix.
|
| const osg::Matrixd & | getViewMatrix () const |
| | Get the const view matrix.
|
| void | getViewMatrixAsLookAt (osg::Vec3 &eye, osg::Vec3 ¢er, osg::Vec3 &up, float lookDistance=1.0f) |
| | Get to the position and orientation of a modelview matrix, using the same convention as gluLookAt.
|
| Matrixd | getInverseViewMatrix () const |
| | Get the inverse view matrix.
|
| void | setRenderOrder (RenderOrder order, int orderNum=0) |
| | Set the rendering order of this camera's subgraph relative to any camera that this subgraph is nested within.
|
| RenderOrder | getRenderOrder () const |
| | Get the rendering order of this camera's subgraph relative to any camera that this subgraph is nested within.
|
| int | getRenderOrderNum () const |
| | Get the rendering order number of this camera relative to any sibling cameras in this subgraph.
|
| bool | isRenderToTextureCamera () const |
| | Return true if this Camera is set up as a render to texture camera, i.e.
|
| void | setRenderTargetImplementation (RenderTargetImplementation impl) |
| | Set the render target.
|
| void | setRenderTargetImplementation (RenderTargetImplementation impl, RenderTargetImplementation fallback) |
| | Set the render target and fall-back that's used if the former isn't available.
|
| RenderTargetImplementation | getRenderTargetImplementation () const |
| | Get the render target.
|
| RenderTargetImplementation | getRenderTargetFallback () const |
| | Get the render target fallback.
|
| void | setDrawBuffer (GLenum buffer) |
| | Set the draw buffer used at the start of each frame draw.
|
| GLenum | getDrawBuffer () const |
| | Get the draw buffer used at the start of each frame draw.
|
| void | setReadBuffer (GLenum buffer) |
| | Set the read buffer for any required copy operations to use.
|
| GLenum | getReadBuffer () const |
| | Get the read buffer for any required copy operations to use.
|
| void | attach (BufferComponent buffer, GLenum internalFormat) |
| void | attach (BufferComponent buffer, osg::Texture *texture, unsigned int level=0, unsigned int face=0, bool mipMapGeneration=false) |
| void | attach (BufferComponent buffer, osg::Image *image) |
| void | detach (BufferComponent buffer) |
| BufferAttachmentMap & | getBufferAttachmentMap () |
| | Get the BufferAttachmentMap, used to configure frame buffer objects, pbuffers and texture reads.
|
| const BufferAttachmentMap & | getBufferAttachmentMap () const |
| | Get the const BufferAttachmentMap, used to configure frame buffer objects, pbuffers and texture reads.
|
| void | createCameraThread () |
| | Create a operation thread for this camera.
|
| void | setCameraThread (OperationsThread *gt) |
| | Assign a operation thread to the camera.
|
| OperationsThread * | getCameraThread () |
| | Get the operation thread assigned to this camera.
|
| const OperationsThread * | getCameraThread () const |
| | Get the const operation thread assigned to this camera.
|
| void | setGraphicsContext (GraphicsContext *context) |
| | Set the GraphicsContext that provides the mechansim for managing the OpenGL graphics context associated with this camera.
|
| GraphicsContext * | getGraphicsContext () |
| | Get the GraphicsContext.
|
| const GraphicsContext * | getGraphicsContext () const |
| | Get the const GraphicsContext.
|
| void | setRenderingCache (unsigned int contextID, osg::Object *rc) |
| | Set the Rendering object that is used to implement rendering of the subgraph.
|
| osg::Object * | getRenderingCache (unsigned int contextID) |
| | Get the Rendering object that is used to implement rendering of the subgraph.
|
| const osg::Object * | getRenderingCache (unsigned int contextID) const |
| | Get the const Rendering object that is used to implement rendering of the subgraph.
|
| void | setPreDrawCallback (DrawCallback *cb) |
| | Set the pre draw callback for custom operations to be done before the drawing of the camera's subgraph has been completed.
|
| DrawCallback * | getPreDrawCallback () |
| | Get the pre draw callback.
|
| const DrawCallback * | getPreDrawCallback () const |
| | Get the const pre draw callback.
|
| void | setPostDrawCallback (DrawCallback *cb) |
| | Set the post draw callback for custom operations to be done after the drawing of the camera's subgraph has been completed.
|
| DrawCallback * | getPostDrawCallback () |
| | Get the post draw callback.
|
| const DrawCallback * | getPostDrawCallback () const |
| | Get the const post draw callback.
|
| OpenThreads::Mutex * | getDataChangeMutex () const |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| | Resize any per context GLObject buffers to specified size.
|
| virtual void | releaseGLObjects (osg::State *=0) const |
| | If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.
|
| virtual bool | computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *) const |
| | Transform method that must be defined to provide generic interface for scene graph traversals.
|
| virtual bool | computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *) const |
| | Transform method that must be defined to provide generic interface for scene graph traversals.
|
Protected Member Functions |
| virtual | ~Camera () |
Protected Attributes |
| OpenThreads::Mutex | _dataChangeMutex |
| View * | _view |
| osg::ref_ptr< osg::Stats > | _stats |
| bool | _allowEventFocus |
| osg::ref_ptr< osg::DisplaySettings > | _displaySettings |
| Vec4 | _clearColor |
| GLbitfield | _clearMask |
| ref_ptr< ColorMask > | _colorMask |
| ref_ptr< Viewport > | _viewport |
| TransformOrder | _transformOrder |
| ProjectionResizePolicy | _projectionResizePolicy |
| Matrixd | _projectionMatrix |
| Matrixd | _viewMatrix |
| RenderOrder | _renderOrder |
| int | _renderOrderNum |
| GLenum | _drawBuffer |
| GLenum | _readBuffer |
| RenderTargetImplementation | _renderTargetImplementation |
| RenderTargetImplementation | _renderTargetFallback |
| BufferAttachmentMap | _bufferAttachmentMap |
| ref_ptr< OperationsThread > | _cameraThread |
| ref_ptr< GraphicsContext > | _graphicsContext |
buffered_object< ref_ptr<
Object > > | _renderingCache |
| ref_ptr< DrawCallback > | _preDrawCallback |
| ref_ptr< DrawCallback > | _postDrawCallback |
Classes |
| struct | Attachment |
| struct | DrawCallback |
| | Draw callback for custom operations. More...
|