The OpenSceneGraph Project Website
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- Category: OpenSceneGraph
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
OpenSceneGraph Beginners Guide Published
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- Category: Books
Packt Publishing have published a new OpenSceneGraph beginners book: OpenSceneGraph 3.0 Beginner's Guide, written by Wang Rui and Qian Xuelei. The official website of this book is: https://www.packtpub.com/openscenegraph-3-0-beginners-guide/book.
OpenSceneGraph Cookbook Published
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- Category: Books
Packt Publishing have published a new OpenSceneGraph book: OpenSceneGraph 3.0 Cookbook, written by Wang Rui and Qian Xuelei. Exactly 100 recipes are introduced in this book totally 9 chapters.
OpenSceneGraph 3.4.0 released
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- Category: Downloads
We are delighted to announce the OpenSceneGraph-3.4.0 stable release, a all new stable release that brimming full with new features. For more details see news page, and for source see the download page for the source code.
OpenSceneGraph 3.2.3 released
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- Category: Downloads
We are delighted to announce the OpenSceneGraph-3.2.3 stable release, a maintenance release that is binary compatible with 3.2.0, 3.2.1 and 3.2.2 stable release. 3.2.3 provides a workaround for a NVidia driver bug when volume rendering and an memory error in zip plugin. See the download page for the source code.
OSG.JS 0.2.6 released
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- Category: Community News
OSG.JS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an "OpenSceneGraph-like" toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces.
Remograph Releases Remo 3D™ v2.5
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- Category: Community News

Remograph today announced the release of Remo 3D v2.5. Remo 3D is an OpenSceneGraph-based effective tool for creating and modifying 3D models intended for realtime visualization. The primary file format is OpenFlight®. Remo 3D is currently available for Microsoft® Windows® 8/7 and Linux.