Community News

delta3d 2.8 Released!


The delta3d open source game and simulation engine is built on top of OpenSceneGraph and adds an extensive suite of tools to streamline development.  The latest release adds support for osgEphemeris, osgPPU, and osgShadow.  Just recently we added a multiplayer vehicle dynamics demo with support for record and playback through the network stealth viewer, come see the release video at and start using it today.

OpenSceneGraph BOF at SIGGRAPH 2014

Greetings and Salutations,

Birds of a Feather Session

Title: OpenSceneGraph BOF

Date: Wednesday, August 13

Location: Vancouver Convention Centre

Time: 10:00 am - 11:00 am

Be there or be OSG::SQUARE [US slang]

I leave one slot for Robert’s “Planned features” report

That leaves 3 or 4 other “show off your stuff” slots…. First come first served.

Remograph Releases Remo 3D™ v2.4

Remograph today announced the release of Remo 3D v2.4. Remo 3D is an OpenSceneGraph-based effective tool for creating and modifying 3D models intended for realtime visualization. The primary file format is OpenFlight®. Remo 3D is currently available for Microsoft® Windows® 8/7/Vista/XP/2000 and Linux.

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osgEarth 2.5 released


The osgEarth team is proud to announce the release of Version 2.5!

osgEarth is a cross-platform Terrain and Mapping SDK built on top of OpenSceneGraph. Visit to get started.

Head right over to the repo tag and release notes for 2.5 on GitHub: 

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New svn repository URL

Hi osg-ers

Due to the changes done in order to set the new Joomla site as the main OpenSceneGraph web, we have had to change the URL of the svn server. OpenScenenGraph sources are now at

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