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Developer Releases

Our developer releases are made more regularily than our stable releases and are simply tags of the latest source code under version control.  The developer releases do not under any dedicated testing prior to release and are meant to be snapshots of the latest development work that is going into the next stable release. The versioning for stable release is major.minor.patch where the minor release is odd number signifying that it's developer release.

OpenSceneGraph 3.1.10 development release

OpenSceneGraph-3.1.10, released on 19th July 2013, key deliverables in this dev release are:

  • minor Bug and build fixes
  • Final developer release in 3.1.x series before 3.2.x stable series

source package : OpenSceneGraph-3.1.10.zip

svn tag: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.1.10 OpenSceneGraph

OpenSceneGraph 3.1.9 development release

OpenSceneGraph-3.1.9, released on 2nd July 2013, key deliverables in this dev release are:

  • Support for glPrimitiveRestartIndex with new osg::PrimitiveRestartIndex StateAttribute.
  • Support for glVertexAttribLPointer and  glVertexAttribIPointer, utilized via osg::Array::setPreserveDataType(true);
  • New Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us array data classes
  • Clean up of deprecated usage of osg::Geometry.
  • New more powerful osgoit example that demonstrates how to implement order independent transparency.
  • Support for custom versioning of user serializers to allow 3rd party to version extension to native OSG serializer based formats.
  • Warning fixes
  • Many bug and build fixes

source package : OpenSceneGraph-3.1.9.zip

svn tag: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.1.9 OpenSceneGraph

OpenSceneGraph-3.1.8 development release

 OpenSceneGraph-3.1.8, released on 21st June 2013, key deliverables in this dev release are:

  • Refactored osg::Geometry class that drops support for array indices and BIND_PER_PRIMITIVE which have long been deprecated, in default built these deprecated API's are still available, but result in a Geometry that is invalid and cannot be rendered so one has to call Geometry::fixDeprecatedData() before the geometry can be used. The clean up has resulted in a smaller and faster geometry that now only supports efficient use of OpenGL.
  • Many bug and build fixes

source package : OpenSceneGraph-3.1.8.zip

svn tag: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.1.8 OpenSceneGraph

OpenSceneGraph-3.1.7 development release

 OpenSceneGraph-3.1.7, released on 27th May 2013, key deliverables in this dev release are:

  • Introduced new osgViewer::ViewConfig and SingleWindow, SingleScreen, AllScreens, SphericalDisplay, PanormaicSphericalDisplay and WoWVxDisplay display configurations
  • Serialization support for new ViewConfig implementations to allow .osgt, .osgb and .osgx files to store above view configurations, that can be loaded and passed in when configuring viewers.
  • Improved vnc plugin
  • Build fixes for Android and iOS
  • General bug fixes

source package : OpenSceneGraph-3.1.7.zip

svn tag: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.1.7 OpenSceneGraph

OpenSceneGraph-3.1.6 development release

 OpenSceneGraph-3.1.6, released on 13th May 2013, key deliverables in this dev release are:

  • New Keystone support in osgViewer for handling distortion correction and calibration for off axis projection.
  • New event handle scheme within osgViewer for handling viewer configurations that include distortion correction in a seamless way.

source package : OpenSceneGraph-3.1.6.zip

svn tag: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.1.6 OpenSceneGraph