root/OpenSceneGraph-Data/trunk/shaders/depthpeel_edgemap.vert
| Revision 7347 (checked in by robert, 1 year ago) |
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| Line | |
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| 1 | void main( void ) |
| 2 | { |
| 3 | //gl_ClipVertex |
| 4 | gl_TexCoord[1] = gl_MultiTexCoord1; |
| 5 | //gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; |
| 6 | gl_Position = ftransform(); |
| 7 | } |
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