root/OpenSceneGraph-Data/trunk/shaders/point_rain.frag

Revision 6871 (checked in by robert, 2 years ago)

Checked in first cut of new SVN for OpenSceneGraph-Data

Line 
1 uniform sampler2D baseTexture;
2 varying vec4 colour;
3
4 void main (void)
5 {
6     gl_FragColor = colour * texture2D( baseTexture, gl_TexCoord[0].xy);
7 }
Note: See TracBrowser for help on using the browser.