root/OpenSceneGraph-Data/trunk/shaders/rain.frag

Revision 6871 (checked in by robert, 2 years ago)

Checked in first cut of new SVN for OpenSceneGraph-Data

Line 
1 uniform sampler2D baseTexture;
2 varying vec2 texCoord;
3 varying vec4 colour;
4
5 void main (void)
6 {
7     gl_FragColor = colour * texture2D( baseTexture, texCoord);
8 }
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