| 5 | | !!![OpenSceneGraph] 2.0 relase introduces new osgViewer, osgShadow and osgManipulator libraries, new build system, improved mulit-core, multi-GPU support. |
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| 6 | | |
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| 7 | | PERTHSHIRE, Scotland - 15th June 2007 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 2.0, the industry's leading open source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.2, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 2.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and [=FreeBSD=] operating systems. |
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| | 5 | !!![=OpenSceneGraph=] 2.0 release improves ease-of-use and scalability, introducing new osgViewer, osgShadow and osgManipulator libraries, new build system, improved multi-core, multi-GPU support. |
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| | 6 | |
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| | 7 | PERTHSHIRE, Scotland - 15th June 2007 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 2.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 2.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real-time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 2.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and [=FreeBSD=] operating systems. |
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| | 13 | |
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| | 14 | Features include: |
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| | 15 | |
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| | 16 | * New unified build system using [[http://www.cmake.org CMake]], which simplifies the build process, automatically detecting installed dependencies and providing build configuration as well as support for a wide range of development tools. |
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| | 17 | * New libraries: |
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| | 18 | ** osgViewer - provides native windowing support and viewer functionality that scales from a single view embedded in a window to multi-thread, multi-gpu, multi-screen viewers and can handle multiple scene graphs at one time. The new viewer architecture also provides support for novel display systems that require distortion correction, such as hemispheres and full domes as well as power-walls and caves. It replaces Producer as a windowing toolkit. |
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| | 19 | ** osgManipulator - provides a set of interactive manipulators for scaling, rotating and moving objects in the scene. |
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| | 20 | ** osgShadow - provides an extensible framework for adding dynamic shadows to your scene. |
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| | 21 | * New low-level extensible intersection framework that includes support for line, plane and polytope intersections. |
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| | 22 | * New high-level intersection classes that support paged databases, [=LineOfSight=], [=HeightAboveTerrain=] and [=ElevationSlice=]. |
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| | 23 | * View-dependent overlay - provides ability to overlay text, country boundaries etc. directly on to terrain, even paged databases. |
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| | 24 | * Plugins |
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| | 25 | ** Improvements to the [=OpenFlight=], COLLADA, [=AC3D=], DDS plugins and many more |
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| | 26 | ** New TXF texture font reader. |
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| | 27 | ** New [=VRML2=] reader (using the [=OpenVRML=] library). |
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| | 28 | * Easier 3rd party windowing integration |
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| | 29 | ** With examples showing integration with GLUT, SDL, Qt, [=WxWidgets=] and MFC |
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| | 30 | * External dependencies removed simplifying build and distribution |
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| | 31 | ** [=OpenThreads=] is moved into the core of [=OpenSceneGraph=] and is no longer an external dependency |
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| | 32 | ** Thanks to the integration of windowing support in osgViewer, [=Producer=] is no longer a dependency. |
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| | 33 | |
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| 17 | | [=OpenSceneGraph=] is released under the [[http://www.openscenegraph.com/osgwiki/pmwiki.php/Legal/Legal [=OpenSceneGraph=] Public License]], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open source applications. Furthermore, it allows both static and dynamic linking of the [=OpenSceneGraph=] libraries without restricting the licensing of the user's software. |
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| 18 | | |
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| 19 | | !!!OpenSceneGraph Books now available! |
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| 20 | | |
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| 21 | | See http:://www.osgbooks.org |
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| | 38 | [=OpenSceneGraph=] is released under the [[http://www.openscenegraph.com/osgwiki/pmwiki.php/Legal/Legal [=OpenSceneGraph=] Public License]], which is based on the Lesser GNU Public License (LGPL), permitting the software to be used free of charge across the full spectrum of commercial and open-source applications. Furthermore, it allows both static and dynamic linking of the [=OpenSceneGraph=] libraries without restricting the licensing of the user's software. |
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| | 39 | |
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| | 40 | !!![=OpenSceneGraph=] Books now available! |
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| | 41 | |
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| | 42 | See %newwin%[[http:://www.osgbooks.com OsgBooks]] |
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