Changeset 7558

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Timestamp:
10/04/07 12:05:20
Author:
robert
Message:

Updated version for 2.2 release

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  • OpenSceneGraph/trunk/AUTHORS.txt

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    1 OpenSceneGraph Library 2.1.15 
     1OpenSceneGraph Library 2.2.0 
    22 
    33281 Contributors: 
  • OpenSceneGraph/trunk/CMakeLists.txt

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    1616 
    1717SET(OPENSCENEGRAPH_MAJOR_VERSION 2) 
    18 SET(OPENSCENEGRAPH_MINOR_VERSION 1
    19 SET(OPENSCENEGRAPH_PATCH_VERSION 15
     18SET(OPENSCENEGRAPH_MINOR_VERSION 2
     19SET(OPENSCENEGRAPH_PATCH_VERSION 0
    2020SET(OPENSCENEGRAPH_SOVERSION 25) 
    2121 
  • OpenSceneGraph/trunk/NEWS.txt

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    22======== 
    33 
    4 = OpenSceneGraph 2.2 release improves support for advanced displays, soft and parallel split shadow maps and easier builds = 
    5  
    6 PERTHSHIRE, Scotland - 4th October 2007  - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.2 written entirely in Standard C++ and built upon !OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and !FreeBSD operating systems. 
     4= OpenSceneGraph 2.2 release adds support for advanced displays, soft and parallel split shadow maps and easier builds = 
     5 
     6PERTHSHIRE, Scotland - 4th October 2007  - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.2 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.2 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and !FreeBSD operating systems. 
    77 
    88=== Open-source development delivers industry-leading features and performance === 
     
    1212 
    1313 * Improved build support under Windows including versioning of dll's to avoid problems with mixing !OpenSceneGraph versions on a single system. 
     14 * Support for Texture2DArray and integer texture OpenGL extensions. 
    1415 * Support for spherical displays. 
    1516 * Support for checkerboard stereo displays. 
     
    4344The diverse and growing community of over 1700 developers is centered around the public osg-users mailing list, where members discuss how best to use !OpenSceneGraph, provide mutual support, and coordinate development of new features and bug fixes. Members of this community come from many different countries with backgrounds ranging from some of the world's largest aerospace companies, game companies, and visual simulation specialists to university researchers, students and hobbyists.  
    4445 
    45 The !OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/projects/osg/wiki/Support/Contributors/TwoPointTwo 281 individuals] from around the world that have directly contributed to the development and refinement of the !OpenSceneGraph code base.  
     46The !OpenSceneGraph project owes a great deal to the community for its development and support, in particular we wish to thank the [http://www.openscenegraph.org/projects/osg/wiki/Support/Contributors/TwoPointTwo 282 individuals] from around the world that have directly contributed to the development and refinement of the !OpenSceneGraph code base.  
    4647 
    4748---- 
    4849 
    4950About !OpenSceneGraph:[[BR]] 
    50 Further information, screenshots, downloads, documentation, and support links can be found on the [=OpenSceneGraph=] project website http://www.openscenegraph.org. 
     51!OpenSceneGraph Project was founded in September 1999 by Don Burns and Robert Osfield. 
     52Further information, screenshots, downloads, documentation, and support links can be found on the !OpenSceneGraph project website http://www.openscenegraph.org. 
    5153 
    5254About !OpenSceneGraph Professional Services:[[BR]] 
    53 !OpenSceneGraph Professional Services, founded by Robert Osfield in April 2001, is based in Callander, Perhshire, Scotland, and provides professional services on top of !OpenSceneGraph. Further information about the services it provides can be found at http://www.openscenegraph.com
     55!OpenSceneGraph Professional Services, founded by project lead Robert Osfield in April 2001, is based in Callander, Perhshire, Scotland, and provides professional services on top of !OpenSceneGraph. Further information about the services it provides can be found at http://www.openscenegraph.com
    5456 
    5557 
  • OpenSceneGraph/trunk/include/osg/Version

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    2121 
    2222#define OPENSCENEGRAPH_MAJOR_VERSION 2 
    23 #define OPENSCENEGRAPH_MINOR_VERSION 1 
    24 #define OPENSCENEGRAPH_PATCH_VERSION 15 
     23#define OPENSCENEGRAPH_MINOR_VERSION 2 
     24#define OPENSCENEGRAPH_PATCH_VERSION 0 
    2525#define OPENSCENEGRAPH_SOVERSION 25 
    2626 
  • OpenSceneGraph/trunk/packaging/pkgconfig/openscenegraph.pc

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    88Name: openscenegraph 
    99Description: 3D scenegraph 
    10 Version: 2.1.15 
     10Version: 2.2.0 
    1111Requires: openthreads 
    1212Conflicts: 
  • OpenSceneGraph/trunk/packaging/pkgconfig/openthreads.pc

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    88Name: openthreads 
    99Description: Object-Oriented (OO) thread interface for C++ programmers 
    10 Version: 1.9.7 
     10Version: 2.2.0 
    1111Requires: 
    1212Conflicts: