Platform Specifics
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Documentation
- Getting Started
- Platform Specifics
- Tutorials
- User Guides
- Programming Guides
- Reference Guides
- LatestDevelopments
- Porting
- CMake
- FAQ
- Tips And Tricks
- Maths
- Knowledge Base
- Trac Usage Examples
- TracGuide Documentation
- Software Patents
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- About
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The vast majority of the OpenSceneGraph is entirely cross platform, however, some platforms require specific build approaches and dependencies. The details of these platform specific issues are detailed here.
