PROJECT(MVP_APPLICATIONS) SET(MVPCORE_BUNDLED TRUE) IF(NOT MVPCORE_BUNDLED) FIND_PACKAGE(MVPCORE) IF(MVPCORE_FOUND) INCLUDE(${MVPCORE_USE_FILE}) ELSE(MVPCORE_FOUND) MESSAGE(ERROR "MVPCORE neeeded but NOT FOUND") ENDIF(MVPCORE_FOUND) SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../../Macros) ENDIF(NOT MVPCORE_BUNDLED) SET(OPENSCENEGRAPH_APPLICATION_DIR ${PROJECT_SOURCE_DIR}) SET(TARGET_DEFAULT_PREFIX "application_") SET(TARGET_DEFAULT_LABEL_PREFIX "Applications") SET(TARGET_COMMON_LIBRARIES ) ADD_SUBDIRECTORY(mvpRenderToTexture3D) ADD_SUBDIRECTORY(mvpvolume)