/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // // // WIN32ConditionPrivateData.h - Private data structure for Condition // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // #ifndef _WIN32CONDITIONPRIVATEDATA_H_ #define _WIN32CONDITIONPRIVATEDATA_H_ #include #include "Win32ThreadPrivateData.h" #include "HandleHolder.h" #define InterlockedGet(x) InterlockedExchangeAdd(x,0) namespace OpenThreads { class Condition; class Win32ConditionPrivateData { public: friend class Condition; /// number of waiters. long waiters_; Win32ConditionPrivateData () :waiters_(0), sema_(CreateSemaphore(NULL,0,0x7fffffff,NULL)), waiters_done_(CreateEvent(NULL,FALSE,FALSE,NULL)), was_broadcast_(0) { } ~Win32ConditionPrivateData (); inline int broadcast () { int have_waiters = 0; long w = InterlockedGet(&waiters_); if (w > 0) { // we are broadcasting. was_broadcast_ = 1; have_waiters = 1; } int result = 0; if (have_waiters) { // Wake up all the waiters. ReleaseSemaphore(sema_.get(), w, NULL); cooperativeWait(waiters_done_.get(), INFINITE); //end of broadcasting was_broadcast_ = 0; } return result; } inline int signal() { long w = InterlockedGet(&waiters_); int have_waiters = w > 0; int result = 0; if (have_waiters) { if( !ReleaseSemaphore(sema_.get(),1,NULL) ) result = -1; } return result; } inline int wait (Mutex& external_mutex, long timeout_ms) { // Prevent race conditions on the count. InterlockedIncrement(&waiters_); int result = 0; ReverseScopedLock lock(external_mutex); // wait in timeslices, giving testCancel() a change to // exit the thread if requested. try { DWORD dwResult = cooperativeWait(sema_.get(), timeout_ms); if(dwResult != WAIT_OBJECT_0) result = (int)dwResult; } catch(...){ // thread is canceled in cooperative wait , do cleanup long w = InterlockedDecrement(&waiters_); int last_waiter = was_broadcast_ && w == 0; if (last_waiter) SetEvent(waiters_done_.get()); // rethrow throw; } // We're ready to return, so there's one less waiter. long w = InterlockedDecrement(&waiters_); int last_waiter = was_broadcast_ && w == 0; if (result != -1 && last_waiter) SetEvent(waiters_done_.get()); return result; } protected: /// Serialize access to the waiters count. /// Mutex waiters_lock_; /// Queue up threads waiting for the condition to become signaled. HandleHolder sema_; /** * An auto reset event used by the broadcast/signal thread to wait * for the waiting thread(s) to wake up and get a chance at the * semaphore. */ HandleHolder waiters_done_; /// Keeps track of whether we were broadcasting or just signaling. size_t was_broadcast_; }; #undef InterlockedGet } #endif // !_WIN32CONDITIONPRIVATEDATA_H_